Redpath is a music production studio run by Brodie, a musician, composer, and audio engineer based in Toronto, Canada. Recently he signed a deal with Hyperreal Records, and his debut EP "Dark Matter" will be released on the 25th of January.
Hi Brodie, how are you doing today?
Great! It's dark and cold in Canada right now, but I'm keeping busy.
When did you start making music and what was your influence?
I've been writing music since I first picked up a guitar at age 13. Growing up, I listened to just about anything that had a distorted guitar in it, and in particular all types of metal. However, I also have a music degree and got very into orchestral and piano music in university and definitely cite that as an influence as well.
You recently signed with Hyperreal Records and your upcoming EP, “Dark Matter” will be released 25th of January. May you please share more details about your work? What was the idea behind that EP?
My biggest influences for this project are the huge, modern productions of heavy artists like Devin Townsend or Periphery, mixed in with big builds and sound design you hear in trailers and video games. The goal has been to combine my love of big guitar music, big orchestral music, and overall epic and impressive production styles.
How are you adapting to COVID-19?
I wasn't able to work at my normal job for several months, which while rough, was an excellent opportunity for me to spend a lot of time working on my production and mixing skills, as well as really exploring synthesizers and becoming more comfortable with using them in my music.
What gear and software do you use for music production? How your creative space is organized?
I have a pretty simple setup with my computer, guitars, and MIDI keyboard. I use Reaper as my DAW, and one of the most important things for me is having well-organized templates so I can turn on my computer and have everything I need ready to go. I love the synthesizers from Arturia, as well as guitar amp sims from ML Sound Lab. I use a lot of Plugin Alliance plugins for mixing and mastering and EastWest orchestral libraries.
What is your roadmap for 2021?
I've built up a lot of momentum in 2020 and am looking forward to writing a lot of music in 2021. I want to continue writing music in a similar style to this release with big, distorted guitars as well as more orchestral music.
Would you like to compose a soundtrack for a movie or video game? If so, what is your dream scenario?
That would be an absolute thrill! I think I'd love to write for a video game. I've always loved the hybrid music of games like Halo and Mass Effect, something loud and spacey would be a blast.
Thank you very much for your time.
Thanks for the opportunity, and I'm looking forward to releasing more music on Hyperreal!